Chapter 0003 Obtaining Copyright and Trial Games
If he could make a name for the game at school, he would be willing to install it on all the computers in the school
The University of London Gaming Interest Society is located in a three-story building within the Computer Science Department, which houses the department's computer lab
A tall, slender white man with curly hair saw William and shouted loudly: "Hey, guys, look who has arrived, isn't this our genius William Devonshire? Quickly bring out the game you made for everyone to see, let's see what the game created by a genius is like compared to what us ordinary people make"
The school bully stared in astonishment at the beauty drenched in juice, unsure of why this was happening. He only felt someone suddenly lift his right hand, causing the plate to fly out.
It was Richard's first time playing, and he was still unfamiliar with the game. William had to constantly introduce him to various gameplay mechanics and strategies. However, this guy's gaming talent was truly lacking, which made William anxious for him.
William went to submit various materials accompanied by the reception staff
William thought to himself, I am not your father, so why should I just watch as you say? You have no discernment at all, no wonder no one cares about you
Some games became popular in interest clubs before being noticed and promoted by game developers
Thinking of William makes one feel that there is potential for success
The receptionist checked the booklet and said to William: "Hello, Mr. Devenhill, please follow me"
The man was chatting and laughing with a beautiful woman while holding a plate. William seized the opportunity and, with a surge of mental energy, lifted his right hand. The plate in the man's hand flew up and struck the woman on the head with a loud thud, causing William to feel pain for her.
William, who was expelled from the field, spent his time either attending classes or wandering around the school. During lunch, William encountered a bully from the school's rowing team, a person who had previously tormented him.
William wondered if he could do the same. This game, if released in the year 2000, would certainly be very appealing, and because it is designed as a single-player version, the Plants vs. Zombies of this time and space has more levels than the mobile version, offering a higher degree of playability
William wishes that I could no longer tolerate Worcester at this moment, and it would be best if he never spoke to me again. William is currently quite annoyed by this fellow.
During the days of waiting for the copyright registration, William would often go to the school playground, specifically staying behind the goal. He wanted to experiment with the effects of magic, but he was hesitant to use tangible spells, as he did not want to be seen as a monster in this world devoid of magic. Therefore, he could only test intangible spells that ordinary people could neither see nor feel. Mental power and the Mage's Hand are considered intangible spells. Thus, when the ball flew towards the goal, William would use a Mage's Hand on the soccer ball, altering its trajectory.
The William version of Plants vs. Zombies is significantly more difficult than its predecessor. I taught Richard a few rounds, but he still couldn't get past the first level. He refused to heed others' advice, so I decided to just stand by and watch as Richard became increasingly spirited despite being beaten down.
Richard Dirk pushed Worcester and said to Chen Mo: "William, don't pay attention to this guy; once no one talks to him, he will be begging us to engage with him."
As the school bully regained his senses and chased after the girl who had just broken up with him, William, without hesitation, cast a Mage Hand towards the bully's feet. With a thud, the bully fell hard, landing face-first on the marble floor. When he got up, he had lost two teeth and his mouth was filled with blood
Upon arriving at the copyright office, William said to the receptionist: "Hello, my name is William Devonshire, and I made a phone appointment the day before yesterday"
This is truly incomprehensible to William
After obtaining the copyright certificate, William walked towards the school's gaming club holding a stamped game disc.
William thought that since this was the University of London, it would be wise to be cautious. If any of the school's instruments detected energy fluctuations, it would lead to trouble for him. William secretly reminded himself not to act recklessly, as there were too many people who could cause him trouble due to his lack of money and influence. It was better to use magic sparingly, or to avoid it altogether unless absolutely necessary.
Two copies of the photocopy are placed in a document bag, with one retained by the copyright holder and the other kept by William himself. The first draft is also bagged, sealed, and stamped. Following the advice of the staff from the copyright holder, William goes to the post office to mail it to himself.
William does not like this guy at all, because this guy is a chatterbox. If you listen to him speak, he can go on for an hour without repeating himself, and he has no self-awareness. He talks too much, and everyone tends to ignore him.
Richard was sitting on a chair while William stood beside him, teaching him. Many classmates heard William and the others talking and, knowing that William had prepared the game, curiously gathered around.
The lifespan of the game should be longer than in the previous version, and currently, the first version only has 69 levels. Once the second version is released, it can be expanded to 99 levels or even 188 levels. In the future, it can also be developed into an online mode, designed in a four-corner defense map style similar to that of Warcraft RPG.
The 2nd and 3rd floors are ordinary supercomputing rooms provided by the school for teachers and students to conduct experiments. Many professors bring students here to experiment while teaching. The 1st floor is home to various student-formed interest groups related to computers, including a gaming interest group that is established here.
After setting up the game, William gave his seat to Richard
While having lunch, William pondered how to promote the game with the least amount of money. He recalled that Mark Zuckerberg's Facebook initially spread through word of mouth in universities.
William made three copies of the story and game design manuscript for Plants vs. Zombies as requested by the staff, stamping both the original draft and the copies with the copyright seal, and signing his name along with his fingerprint
William was once a member of the gaming interest group. A few days ago, everyone learned that he was developing a game, and today, seeing him come in holding a CD, it was clear that his game was completed
The University of London has many interest societies, and many students bring the games they have developed to the gaming interest society for others to try out. During the playtesting, they can assess the playability of the games and also identify any potential bugs.
William pushed open the door to the gaming group room and saw that in the space of over 90 square meters, there were more than 30 computers sponsored by businesses. Dozens of students were gathered around the computers playing games, occasionally discussing something. A few individuals were also writing and drawing on several blackboards, and there were intermittent sounds of arguments, suggesting that a fight was about to break out
A classmate of William's, Richard Decker, who had a good relationship with him, said, "Come on, Worcester, only William would listen to your nagging. Ask the others who can stand your endless chatter. Just move aside and don't block the way for others"
In football, either the ball does not deviate from the goal, or there is a mistake by the goalkeeper, where a ball that could have been saved suddenly changes its trajectory. After staying for 2 days, William was driven away by the players on the field. Fortunately, everyone just thought this guy was a jinx, as during the 2 days William was on the track behind this goal, very few goals were scored.
As it is an original story and design, the copyright will require 3 days for review.
William drew inspiration from the gameplay of Tetris, dividing the game into three levels: easy, medium, and death. The speed at which zombies walk varies at each level. After every 10 stages, an additional defensive lane is added, with a total of 10 defensive lanes, which is 4 more than in his previous life, making it significantly more challenging than the 6 defensive lanes.
However, upon reflection, it is better to let it go. Since we were friends in the past and now there is no fondness, there is no need to provoke Worcester. At most, we can simply avoid contact in the future.
William led Richard to the computer he had just been using, inserted the disc, and copied the game onto the computer. The computers here are all non-replicable, and besides, with William holding the copyright, he is not afraid of anyone pirating his game
The benefit of doing this is that in the event of a copyright dispute, William can present the unopened mail, which bears the copyright ownership and the stamp and date from the postal service as evidence, making it more advantageous in a lawsuit
William received a notification regarding copyright ownership within 3 days, instructing him to go to the copyright office to obtain the copyright certificate and pay the remaining fees
On the morning of the second day, William completed the copyright registration. Looking at the document bag in his hand, he realized that he had taken the first step in this world, and now he could promote the game according to his own ideas
Looking at the miserable state of the school bully, William felt an immense sense of satisfaction. This guy had previously knocked William down and scolded him for not watching where he was going. William had confronted him and fought, but he lost. Today, he finally got his revenge, and no one knew it was William who did it. The mage's hand is elusive and formless, but it remains uncertain whether modern optical instruments can detect it.
What William desires is the influence of gaming interest groups on young people. As long as it gains popularity at the University of London, it won't be long before it spreads to all universities and secondary schools across London. By then, it will be much easier for him to find agents to promote the game.
Many players in Europe and America indeed exhibit a certain tendency towards masochism; the more they are tormented by the game, the happier they become
William smiled and said to Richard: "Buddy, come and see the game I made, I think you will like it"